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The Cool Stuff in Premiere Pro: Learn advanced editing techniques...
by , Andy Edwards

Language

English

Pages

1225

Publication Date

October 11, 2017

Product Description
Customer Reviews
<div>Gain in-depth knowledge of Premiere Pro, and learn how the software “thinks.” You'll acquire new skills that will help you choose the best workflow for your project, and simplify and accelerate your video editing process. </div><div><br /></div><div>Learn how you can edit a lot faster with smarter workflows that automate several steps in the editing process. You'll also see how custom settings, presets, keyboard shortcuts and templates saves hours of work. By tailoring the software to your needs you save clicks on just about every task. With many traditional jobs now being done by one person, its important to understand audio smoothing, color grading, motion graphics, and advanced editing techniques. You’ll learn these skills and disciplines and see how they'll enhance your project's workflow. </div><div><br /><div>All the authors are professional editors and want to know exactly how to cut your film as fast as possible with top quality output. There is invaluable information in <i>The Cool Stuff in Premiere Pro</i> that’s not available anywhere else – not even in Adobe’s own manuals.<br /></div></div><div><br /></div><div><b>What You'll Learn</b></div><div><div><ul><li>Edit faster, no matter what the project<br /></li><li>Understand the technical stuff, like timeline settings, render codecs, color subsampling, export settings, effect controls and monitor settings<br /></li><li>Know when to send your clips to other Adobe software, and how to treat them there. </li><li>Master the Premiere Pro timeline, even stacks of timelines, and edit, trim and adjust with ease<br /></li></ul></div><div><b>Who This Book Is For</b></div><div><ul><li>Video journalists (and everyone else) will learn how to edit faster and get home in time for dinner.<br /></li><li>Bloggers will learn how to make their online video and audio “pop”.<br /></li><li>Film cutters will learn how to organize, rough cut and fine tune huge amounts of material effectively and how to output for digital cinema.<br /></li><li>Experienced video editors will learn how to deal with multi-track audio and to work faster in every step of the edit.<br /></li><li>Marketing people who edit video for social media and web pages will learn simpler ways to make a faster cut.<br /></li><li>Teachers in media studies will understand the logic in Premiere Pro, and be better prepared for teaching video editing. <br /></li></ul></div></div>
Adobe Illustrator CC Classroom in a Book (2017 release)
by Brian Wood

Language

English

Pages

480

Publication Date

December 07, 2016

Product Description
Customer Reviews
<div sercontent=""> <b> <i> <p style="margin:0px;">This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book.</p> </i> </b> <p style="margin:0px;"> </p> <p style="margin:0px;">Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Illustrator CC (2017 release) choose <i>Adobe Illustrator CC Classroom in a Book (2017 release)</i> from the best-selling series of hands-on software training workbooks from Adobe Press. The 15 project-based lessons in this book show users step-by-step the key techniques for working in Illustrator. Build a strong foundation for working with Adobe Illustrator CC by following hands-on projects for creating logos, illustrations, and posters. Learn how to use the Shaper tool and Live Shapes along with dynamic symbols to streamline graphics creation. Create website assets and export them in multiple formats to support modern responsive web designs. From exacting illustration to more free-form painting, you’ll gain vital Illustrator skills as you progress through the lessons.</p> <p style="margin:0px;"> </p> </div>
Adobe InDesign CC Classroom in a Book (2017 release)
by , John Cruise

Language

English

Pages

432

Publication Date

December 07, 2016

Product Description
Customer Reviews
<B> <I> <P style="MARGIN: 0px">This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book.</P> <P style="MARGIN: 0px"> </I> </B> </P> <P style="MARGIN: 0px">Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe InDesign choose <I>Adobe InDesign CC Classroom in a Book (2017 release)</I> from Adobe Press. The 16 project-based lessons in this book show users step-by-step the key techniques for working in InDesign. Designers will build a strong foundation of typographic, page layout, and document-construction skills that will enable them to produce a broad range of print and digital publications—from a simple postcard to an interactive Adobe PDF with form fields. The real-world tasks in this comprehensive book are presented in an easy-to-follow, step-by-step format and are designed to train beginning Adobe InDesign users in the program—from fundamental features to powerful layout skills. This book can also help experienced InDesign users elevate their skills and learn about new features.</P>
Adobe After Effects CC Classroom in a Book (2017 release)
by , Brie Gyncild

Language

English

Pages

416

Publication Date

December 14, 2016

Product Description
Customer Reviews
<DIV sercontent> <B> <I> <P style="MARGIN: 0px">This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book.</P> <P style="MARGIN: 0px"> </I> </B> </P> <P style="MARGIN: 0px">Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe After Effects CC (2017 release) choose <I>Adobe After Effects CC Classroom in a Book (2017 release)</I> from Adobe Press. The 14 project-based lessons in this book show users step-by-step the key techniques for working in After Effects. Learn how to create, manipulate, and optimize motion graphics for film, video, DVD, the web, and mobile devices. Gain hands-on experience animating text and images, customizing a wide range of effects, tracking and syncing content, rotoscoping, and correcting color. Learn to create 3D content with both After Effects and Maxon Cinema 4D Lite (included with the software).</P> <P style="MARGIN: 0px"> </P>The online companion files include all the necessary assets for readers to complete the projects featured in each chapter as well as ebook updates when Adobe releases new features for Creative Cloud customers. All buyers of the book get full access to the Web Edition: a Web-based version of the complete ebook enhanced with video and interactive multiple-choice quizzes. As always with the Classroom in a Book, Instructor Notes are available for teachers to download. </DIV>
The Brand Gap: Revised Edition (AIGA Design Press)
by Marty Neumeier

Language

English

Pages

208

Publication Date

August 04, 2005

Product Description
Customer Reviews
THE BRAND GAP is the first book to present a unified theory of brand-building.  Whereas most books on branding are weighted toward either a strategic or creative approach, this book shows how both ways of thinking can unite to produce a “charismatic brand”—a brand that customers feel is essential to their lives. In an entertaining two-hour read you’ll learn:<br /> <br />• the new definition of brand<br />• the five essential disciplines of brand-building<br />• how branding is changing the dynamics of competition<br />• the three most powerful questions to ask about any brand<br />• why collaboration is the key to brand-building<br />• how design determines a customer’s experience<br />• how to test brand concepts quickly and cheaply<br />• the importance of managing brands from the inside<br />• 220-word brand glossary<br /> <br />From the back cover:<br />Not since McLuhan’s THE MEDIUM IS THE MESSAGE has a book compressed so many ideas into so few pages. Using the visual language of the boardroom, Neumeier presents the first unified theory of branding—a set of five disciplines to help companies bridge the gap between brand strategy and customer experience. Those with a grasp of branding will be inspired by the new perspectives they find here, and those who would like to understand it better will suddenly “get it.” This deceptively simple book offers everyone in the company access to “the most powerful business tool since the spreadsheet.”<br />
Augmented Human: How Technology Is Shaping the New Reality
by Helen Papagiannis

Language

English

Pages

156

Publication Date

August 17, 2017

Product Description
Customer Reviews
<div><p>Augmented Reality (AR) blurs the boundary between the physical and digital worlds. In AR’s current exploration phase, innovators are beginning to create compelling and contextually rich applications that enhance a user’s everyday experiences. In this book, Dr. Helen Papagiannis—a world-leading expert in the field—introduces you to AR: how it’s evolving, where the opportunities are, and where it’s headed.</p><p>If you’re a designer, developer, entrepreneur, student, educator, business leader, artist, or simply curious about AR’s possibilities, this insightful guide explains how you can become involved with an exciting, fast-moving technology.</p><p>You’ll explore how:</p><ul><li>Computer vision, machine learning, cameras, sensors, and wearables change the way you see the world</li><li>Haptic technology syncs what you see with how something feels</li><li>Augmented sound and hearables alter the way you listen to your environment</li><li>Digital smell and taste augment the way you share and receive information</li><li>New approaches to storytelling immerse and engage users more deeply</li><li>Users can augment their bodies with electronic textiles, embedded technology, and brain-controlled interfaces</li><li>Human avatars can learn our behaviors and act on our behalf</li></ul></div>
Adobe Photoshop CC Classroom in a Book (2017 release)
by , Conrad Chavez

Language

English

Pages

400

Publication Date

December 14, 2016

Product Description
Customer Reviews
<DIV sercontent> <P style="MARGIN: 0px"> </P> <B> <I> <P style="MARGIN: 0px">This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book.</P> <P style="MARGIN: 0px"> </I> </B> </P> <P style="MARGIN: 0px">Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Photoshop choose <I> <B> <I>Adobe Photoshop CC Classroom in a Book (2017 release)</I> </B> </I> from Adobe Press. The 15 project-based lessons in this book show users step-by-step the key techniques for working in Photoshop and how to correct, enhance, and distort digital images, create image composites, and prepare images for print and the web.</P> <P style="MARGIN: 0px"> </P> <P style="MARGIN: 0px">In addition to learning the key elements of the Photoshop interface, this completely revised CC (2017 release) edition covers features like new and improved search capabilities, Content-Aware Crop, Select and Mask, Face-Aware Liquify, designing with multiple artboards, and much more!</P> <P style="MARGIN: 0px"> </P> <P style="MARGIN: 0px">The online companion files include all the necessary assets for readers to complete the projects featured in each chapter as well as ebook updates when Adobe releases new features for Creative Cloud customers. All buyers of the book get full access to the Web Edition: a Web-based version of the complete ebook enhanced with video and interactive multiple-choice quizzes. As always with the Classroom in a Book, Instructor Notes are available for teachers to download.</P> </DIV>
Ray Tracing in One Weekend (Ray Tracing Minibooks Book 1)
by Peter Shirley

Language

English

Pages

49

Publication Date

January 26, 2016

Product Description
Customer Reviews
This informal book takes you through most of the author's university course on ray tracing. Each mini-chapter adds one feature to the ray tracer, and by the end the reader can produce the image on the book cover. Details of basic ray tracing code architecture and C++ classes are given.
Beginning Windows Mixed Reality Programming: For HoloLens and Mix...
by Sean Ong

Language

English

Pages

222

Publication Date

July 25, 2017

Product Description
Customer Reviews
<div>Develop applications and experiences for Microsoft’s HoloLens and other Windows mixed reality devices. This easy-to-follow guide removes the mystery behind creating amazing augmented reality experiences. Mixed reality development tools and resources are provided.<br /></div><div></div><div><br /></div><div><i>Beginning Windows Mixed Reality Programming</i><i><b> </b></i>clearly explains all the nuances of mixed reality software development. You'll learn how to create 3D objects and holograms, interact with holograms using voice commands and hand gestures, use spatial mapping and 3D spatial sound, build with Microsoft's HoloToolkit, create intuitive user interfaces, and make truly awe-inspiring mixed reality experiences. Start building the holographic future today!</div><div><br /></div><b>What You Will Learn</b><div><div><ul><li>Prototype ideas quickly <br /></li><li>Get started with Unity, the preferred tool for animating 3D objects. <br /></li><li>Explore where to find 3D models for your project, or make your own! <br /></li><li>Use spatial sound, voice commands, and gestures<br /></li><li>Build with the HoloToolkit to make apps the easy way<br /></li><li>Publish to the Windows Store and make money from your app</li></ul></div></div><div><b>Who This Book Is For</b></div><div><br /></div><div>Programmers with little or no graphics or mixed reality experience</div><div><br /></div>
The Manga Guide to Microprocessors
by , Office Sawa

Language

English

Pages

264

Publication Date

August 29, 2017

Product Description
Customer Reviews
Ayumi is a world-class shogi (Japanese chess) player who can’t be beaten—that is, until she loses to a powerful computer called the Shooting Star. Ayumi vows to find out everything she can about her new nemesis. Lucky for her, Yuu Kano, the genius programmer behind the Shooting Star, is willing to teach her all about the inner workings of the microprocessor—the “brain” inside all computers, phones, and gadgets. <br /><br /><br />Follow along with Ayumi in <i>The Manga Guide to Microprocessors </i>and you’ll learn about:<br /><br />-How the CPU processes information and makes decision<br />-How computers perform arithmetic operations and store information<br />-logic gates and how they’re used in integrated circuits<br />-the Key components of modern computers, including registers, GPUs, and RAM<br />-Assembly language and how it differs from high-level programming languages<br /><br /><br />Whether you’re a computer science student or just want to understand the power of microprocessors, you’ll find what you need to know in <i>The Manga Guide to Microprocessors</i>.

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