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Storytelling with Data: Let's Practice!
by Cole Nussbaumer Knaflic

Language

English

Pages

428

Publication Date

October 09, 2019

Product Description
Customer Reviews
<p><b>Influence action through data!</b></p> <p>This is not a book. It is a one-of-a-kind immersive learning experience through which you can become—or teach others to be—a powerful data storyteller.</p> <p><i>Let’s practice! </i>helps you build confidence and credibility to create graphs and visualizations that make sense and weave them into action-inspiring stories. Expanding upon best seller <i>storytelling with data</i>’s foundational lessons, <i>Let’s practice! </i>delivers fresh content, a plethora of new examples, and over 100 hands-on exercises. Author and data storytelling maven Cole Nussbaumer Knaflic guides you along the path to hone core skills and become a well-practiced data communicator. Each chapter includes:</p> <p>● <b>Practice with Cole:</b> exercises based on real-world examples first posed for you to consider and solve, followed by detailed step-by-step illustration and explanation</p> <p>● <b>Practice on your own:</b> thought-provoking questions and even more exercises to be assigned or worked through individually, without prescribed solutions</p> <p>● <b>Practice at work:</b> practical guidance and hands-on exercises for applying <i>storytelling with data </i>lessons on the job, including instruction on when and how to solicit useful feedback and refine for greater impact</p> <p>The lessons and exercises found within this comprehensive guide will empower you to master—or develop in others—data storytelling skills and transition your work from acceptable to exceptional. By investing in these skills for ourselves and our teams, we can all tell inspiring and influential data stories!</p>
Adobe Illustrator CC Classroom in a Book (2019 Release)
by Brian Wood

Language

English

Pages

480

Publication Date

December 10, 2018

Product Description
Customer Reviews
<p>Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Illustrator CC (2019 release) choose <i>Adobe Illustrator CC Classroom in a Book (2019 release)</i> from the best-selling series of hands-on software training workbooks from Adobe Press. The 15 project-based lessons show users the key techniques for realizing your creative potential with Adobe Illustrator CC. Following hands-on step-by-step projects, users create logos, illustrations, posters, and more. Explore the new streamlined Tools panel and all of the features essential for being creative in Illustrator, including working with the Shaper tool and Live Shapes along with dynamic symbols to streamline graphics creation. Create website assets and export them in multiple formats to support modern responsive web designs. From exacting illustration to free-form painting, you’ll build a strong foundation in Illustrator as you progress through the lessons.</p> <p> </p> <p>The online companion files include all the necessary assets for readers to complete the projects featured in each. All buyers of the book get full access to the Web Edition: A Web-based version of the complete ebook enhanced with video and multiple-choice quizzes. </p>
Adobe Photoshop CC Classroom in a Book (2019 Release)
by , Conrad Chavez

Language

English

Pages

416

Publication Date

November 19, 2018

Product Description
Customer Reviews
<p>Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Photoshop choose <i>Adobe Photoshop CC Classroom in a Book (2019 release)</i> from Adobe Press. The 15 project-based lessons show key step-by-step techniques for working in Photoshop, including how to correct, enhance, and distort digital images, create image composites, and prepare images for print and the web.</p> <p> </p> <p>In addition to learning the essential elements of the Photoshop interface, this revised edition for the 2019 release covers features like the new Frame tool, designing reflected and radial art with Paint Symmetry, correcting mistakes with updated Undo, Navigating the redesigned Home screen, removing objects with upgraded Content-Aware Fill, saving time with simplified editing and transformations, and much more!</p> <p> </p> <p>The online companion files include all the necessary assets for readers to complete the projects featured in each chapter. All buyers of the book get full access to the Web Edition: A Web-based version of the complete ebook enhanced with video and multiple-choice quizzes. </p> <p> </p>
The Adobe Photoshop Lightroom Classic CC Book for Digital Photogr...
by Scott Kelby

Language

English

Pages

498

Publication Date

May 08, 2018

Product Description
Customer Reviews
<p>Since Lightroom first launched 11 years ago, Scott Kelby’s <i>The Adobe Photoshop Lightroom Book for Digital Photographers</i> has been the world’s #1 top-selling Lightroom book (it has been translated into dozens of different languages), and in this latest version for Lightroom Classic CC, Scott did his biggest update ever, sharing all his latest techniques, insights, and invaluable tips using his award-winning, step-by-step, plain-English style that makes learning Lightroom easy and fun.</p> <p> </p> <p>Scott doesn’t just show you which sliders do what (every Lightroom book does that, right?). Instead, he shares his own personal settings, his time-tested techniques, and his proven step-by-step method of learning Lightroom, so you can begin using it like a pro from the start.</p> <p> </p> <p>Each year, he trains thousands of Lightroom users at his live seminars and through his blog at LightroomKillerTips.com, and he has learned first-hand what really works and what doesn’t. He tells you flat-out which techniques work best, which ones to avoid, and why. You’ll learn:</p> <p> </p> <ul> <li>His now famous SLIM (Simplified Lightroom Image Management) system that will teach you, step by step, how to organize your images, back them up, and be able to find them quickly and easily. Scott’s SLIM system is used by photographers all over the world and is taught at colleges and universities, because it’s so simple, straightforward, and it works.</li> <li>How to make your images look like the pros and how to take advantage of the new RAW camera, creative, and B&W profiles—you’ll finally “get” the whole image-editing thing, and you’ll know exactly what to do, in what order, and why. </li> <li>How to use Lightroom along with Photoshop, and how to make the two work together absolutely seamlessly. You’ll be surprised at what you’ll be able to do, even if you’ve never used Photoshop before.</li> <li>There’s a full chapter on how to use Lightroom on your mobile device to expand Lightroom’s power.</li> <li>The last chapter really sets this book apart because this is where Scott answers his #1 most-asked Lightroom question, which is “Exactly what order am I supposed to do things in?” You’ll see his entire start-to-finish Lightroom workflow and learn how to incorporate it into your own workflow.</li> <li>You can also download most of the same images used in the book to follow right along with.</li> <li>And, you’ll get a killer collection of custom Lightroom Develop and Print presets to give you some of the most sought-after looks and effects, all with just one click.</li> </ul> <p> </p> <p> </p> <p> </p> <p>This is the first and only book to bring the whole process together in such a clear, concise, and visual way. There is no faster, more straight-to-the-point, or more fun way to learn Lightroom than with this ground- and record-breaking book.</p>
Blender 2.8: The beginner's guide
by Allan Brito

Language

English

Pages

358

Publication Date

September 21, 2019

Product Description
Customer Reviews
Blender 2.8: The beginner's guide<br /><br /><br />Do you want to start creating 3D models and animations using free and open-source software? With Blender, you have the freedom to use a tool that will help you put your creativity to work for multiple formats.<br /><br />The release of version 2.8 marks an important milestone for Blender because it introduces a revamped and friendly user interface alongside incredible tools. You will find options to create 3D models for characters, design, architecture, and games.<br /><br />With Blender 2.8: The beginner's guide, you will find a quick reference and detailed explanations about the essential tools and options. You will learn core concepts about:<br /><br />- User interface<br />- 3D navigation<br />- Modeling and editing<br />- Modeling tools and options<br />- Interactive shading options<br />- Materials and textures<br />- Use PBR materials with Cycles and Eevee<br />- Working with the camera<br />- Rendering with Eevee and Cycles<br />- Making and exporting still images<br />- Animation and interpolation<br />- Animation constraints<br />- Use the follow path for animation<br />- Animation tools and rendering<br />- Rendering animations as videos<br /><br />The book uses a practical approach with examples for all topics and step by step instructions on how to do "difficult" tasks like animations with hierarchies and constraints. And also how to set up a scene for render with Cycles and Eevee.<br /><br />All content from Blender 2.8: The beginner's guide will take into consideration a reader that doesn't have any prior experience with Blender. You will find content focused on beginners.<br /><br />However, it doesn't mean an artist with previous experience in older versions of Blender could not use the book as an updated guide.<br /><br />If you want a fast and quick way to jumpstart using Blender 2.8 for your projects, the beginner's guide will help you achieve your goals.
The Brand Gap: Revised Edition (AIGA Design Press)
by Marty Neumeier

Language

English

Pages

208

Publication Date

August 04, 2005

Product Description
Customer Reviews
THE BRAND GAP is the first book to present a unified theory of brand-building.  Whereas most books on branding are weighted toward either a strategic or creative approach, this book shows how both ways of thinking can unite to produce a “charismatic brand”—a brand that customers feel is essential to their lives. In an entertaining two-hour read you’ll learn:<br /> <br />• the new definition of brand<br />• the five essential disciplines of brand-building<br />• how branding is changing the dynamics of competition<br />• the three most powerful questions to ask about any brand<br />• why collaboration is the key to brand-building<br />• how design determines a customer’s experience<br />• how to test brand concepts quickly and cheaply<br />• the importance of managing brands from the inside<br />• 220-word brand glossary<br /> <br />From the back cover:<br />Not since McLuhan’s THE MEDIUM IS THE MESSAGE has a book compressed so many ideas into so few pages. Using the visual language of the boardroom, Neumeier presents the first unified theory of branding—a set of five disciplines to help companies bridge the gap between brand strategy and customer experience. Those with a grasp of branding will be inspired by the new perspectives they find here, and those who would like to understand it better will suddenly “get it.” This deceptively simple book offers everyone in the company access to “the most powerful business tool since the spreadsheet.”<br />
Real-Time Rendering, Fourth Edition
by , Naty Hoffman

Language

English

Pages

1198

Publication Date

August 06, 2018

Product Description
Customer Reviews
Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and o
The Functional Art: An introduction to information graphics and v...
by Alberto Cairo

Language

English

Pages

384

Publication Date

August 22, 2012

Product Description
Customer Reviews
<b>Unlike any time before in our lives, we have access to vast amounts of free information.</b> With the right tools, we can start to make sense of all this data to see patterns and trends that would otherwise be invisible to us. By transforming numbers into graphical shapes, we allow readers to understand the stories those numbers hide. In this practical introduction to understanding and using information graphics, you’ll learn how to use data visualizations as tools to see beyond lists of numbers and variables and achieve new insights into the complex world around us. Regardless of the kind of data you’re working with–business, science, politics, sports, or even your own personal finances–this book will show you how to use statistical charts, maps, and explanation diagrams to spot the stories in the data and learn new things from it. <br /> <br /> You’ll also get to peek into the creative process of some of the world’s most talented designers and visual journalists, including <i>Condé Nast Traveler’s</i> John Grimwade<i>, National Geographic Magazine’s</i> Fernando Baptista, <i>The New York Times’</i> Steve Duenes, <i>The Washington Post’s</i> Hannah Fairfield, Hans Rosling of the Gapminder Foundation, Stanford’s Geoff McGhee, and European superstars Moritz Stefaner, Jan Willem Tulp, Stefanie Posavec, and Gregor Aisch. The book also includes a DVD-ROM containing over 90 minutes of video lessons that expand on core concepts explained within the book and includes even more inspirational information graphics from the world’s leading designers.<br /> <br /> The first book to offer a broad, hands-on introduction to information graphics and visualization, <i>The Functional Art</i> reveals:<br /> <br /> • Why data visualization should be thought of as “functional art” rather than fine art<br /> • How to use color, type, and other graphic tools to make your information graphics more effective, not just better looking <br /> • The science of how our brains perceive and remember information <br /> • Best practices for creating interactive information graphics<br /> • A comprehensive look at the creative process behind successful information graphics <br /> • An extensive gallery of inspirational work from the world’s top designers and visual artists<br /> <br /> <b>On the DVD-ROM:<br /> </b>In this introductory video course on information graphics, Alberto Cairo goes into greater detail with even more visual examples of how to create effective information graphics that function as practical tools for aiding perception. You’ll learn how to: incorporate basic design principles in your visualizations, create simple interfaces for interactive graphics, and choose the appropriate type of graphic forms for your data. Cairo also deconstructs successful information graphics from <i>The New York Times</i> and <i>National Geographic</i> magazine with sketches and images not shown in the book.<p>All of Peachpit's eBooks contain the same content as the print edition. You will find a link in the last few pages of your eBook that directs you to the media files. </p> <p>Helpful tips:</p> <p>If you are able to search the book, search for "Where are the lesson files?" </p> <p>Go to the very last page of the book and scroll backwards.</p> <p>You will need a web-enabled device or computer in order to access the media files that accompany this ebook. Entering the URL supplied into a computer with web access will allow you to get to the files.</p> <p>Depending on your device, it is possible that your display settings will cut off part of the URL. To make sure this is not the case, try reducing your font size and turning your device to a landscape view. This should cause the full URL to appear.</p>
Blender 2.8 for architecture: Modeling and rendering with Eevee a...
by Allan Brito

Language

English

Pages

240

Publication Date

July 29, 2019

Product Description
Customer Reviews
The release of Blender 2.8 is a milestone for any artist using Blender to create digital art. It introduces a new interface and also incredible tools like Eevee.<br /><br />If you want to start using Blender 2.8 for architecture, you will find all the necessary information to either start from scratch or migrate to the latest version.<br /><br />What is essential for an architectural visualization artist using Blender? Among the most important subjects, you will find topics like precision modeling, importing CAD data, and also preparing a scene for rendering.<br /><br />Blender 2.8 for architecture will explain how to use all those topics and much more. You don't need any previous experience with Blender to start using Eevee and create 3D models from your designs.<br /><br />Here is what you will learn with Blender 2.8 for architecture:<br /><br />- Blender 2.8 basics for architecture<br />- Using the new interface and controls for version 2.8<br />- Work with precision modeling for architecture (Metric/Imperial)<br />- Use numeric controls for modeling<br />- Importing reference drawings for modeling<br />- Processing CAD data for Blender<br />- Manage external libraries of furniture models and assets<br />- Add materials to objects<br />- Use PBR materials for enhanced realism<br />- Craft materials with the Shader Editor<br />- Create architectural glass using the Shader Editor<br />- Rendering scenes using Eevee in real-time<br />- Adding Eevee specific elements to a scene like Irradiance Volumes and Cubemaps<br />- Use environment maps in the background<br />- Render a scene using Cycles for maximum realism<br /><br />By the end of the book, you will have a substantial understatement of how to use Blender 2.8 for architecture.
SQL Queries for Mere Mortals: A Hands-On Guide to Data Manipulati...
by John L. Viescas

Language

English

Pages

960

Publication Date

January 31, 2018

Product Description
Customer Reviews
<b>The #1 Easy, Common-Sense Guide to SQL Queries—Updated with More Advanced Techniques and Solutions</b> <br /> <br /> <i>Foreword by Keith W. Hare, Vice Chair, USA SQL Standards Committee</i> <br /> <br /> <b>SQL Queries for Mere Mortals</b> has earned worldwide praise as the clearest, simplest tutorial on writing effective queries with the latest SQL standards and database applications. Now, author John L. Viescas has updated this hands-on classic with even more advanced and valuable techniques.<br /> <br />Step by step, Viescas guides you through creating reliable queries for virtually any current SQL-based database. He demystifies all aspects of SQL query writing, from simple data selection and filtering to joining multiple tables and modifying sets of data.<br /> <br />Building on the basics, Viescas shows how to solve challenging real-world problems, including applying multiple complex conditions on one table, performing sophisticated logical evaluations, and using unlinked tables to think “outside the box.”<br /> <br />In two brand-new chapters, you learn how to perform complex calculations on groups for sophisticated reporting, and how to partition data into windows for more flexible aggregation.<br /> <br />Practice all you want with downloadable sample databases for today’s versions of Microsoft Office Access, Microsoft SQL Server, and the open source MySQL and PostgreSQL databases. Whether you’re a DBA, developer, user, or student, there’s no better way to master SQL.<br /> <br />Coverage includes:<br /> <ul> <li>Getting started: understanding what relational databases are, and ensuring that your database structures are sound</li> <li>SQL basics: using SELECT statements, creating expressions, sorting information with ORDER BY, and filtering data using WHERE</li> <li>Summarizing and grouping data with GROUP BY and HAVING clauses</li> <li>Drawing data from multiple tables: using INNER JOIN, OUTER JOIN, and UNION operators, and working with subqueries</li> <li>Modifying data sets with UPDATE, INSERT, and DELETE statements</li> <li>Advanced queries: complex NOT and AND, conditions, if-then-else using CASE, unlinked tables, driver tables, and more</li> <li>NEW! Using advanced GROUP BY keywords to create subtotals, roll-ups, and more</li> <li>NEW! Applying window functions to answer more sophisticated questions, and gain deeper insight into your data</li> </ul> <b>Software-Independent Approach!</b> <br />If you work with database software such as Access, MS SQL Server, Oracle, DB2, MySQL, Ingres, or any other SQL-based program, this book could save you hours of time and aggravation—before you write a single query!<br />

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