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FGTeeV Presents: Into the Game!
by FGTeeV

Language

English

Pages

208

Publication Date

January 07, 2020

Product Description
Customer Reviews
<p><strong>It’s game time! Press start on <em>Into the Game</em>, the awesome-packed graphic novel adventure by YouTube’s favorite family of gamers, FGTeeV! </strong></p><p>The FGTeeV family gamers have played hundreds of games together. Which is why Moomy decides to make a new game called My Pet Fish. Just one problem: the game is SUPER boring. And one other problem: Moomy and Duddy accidentally got sucked into it—and now they’re trapped!</p><p>It’s up to the kids, Lexi, Mike, Chase, and Shawn, to jump into the gaming console and rescue their parents. But first, they have to battle their way through their favorite games until they find the one their parents are stuck in. Can the kids take on a vicious pack of vampire prairie dogs, flying doody diapers, some spooky ghouls, and one incredibly dull fish before Moomy and Duddy are bored to death? </p><p><strong>Game like never before in this exhilarating graphic novel adventure from YouTube sensation FGTeeV, with more than 11 million subscribers and over 11 billion views! </strong></p>
Trapped in a Video Game (Book 1)
by Dustin Brady

Language

English

Pages

146

Publication Date

April 10, 2018

Product Description
Customer Reviews
<b>Age Level: 8-12</b><br /><br />Kids who love video games will love this first installment of the new 5-book series about 12-year old Jesse Rigsby and his wild adventures inside different video games.<br /><br />Jesse Rigsby hates video games - and for good reason. You see, a video game character is trying to kill him. After getting sucked in the new game <i>Full Blast </i>with his friend Eric, Jesse starts to see the appeal of vaporizing man-size praying mantis while cruising around by jet pack. But pretty soon, a mysterious figure begins following Eric and Jesse, and they discover they can't leave the game. If they don't figure out what's going on fast, they'll be trapped for good!<br /><br />Fun, relevant, and action-packed <i>Trapped in a Video Game</i> is the perfect book to get kids off screens and into books! Included in this edition is a bonus More to Explore section that teaches computer programming concepts through a fun game.
Trapped in a Video Game (Book 2): The Invisible Invasion
by Dustin Brady

Language

English

Pages

162

Publication Date

April 24, 2018

Product Description
Customer Reviews
After <i>Full Blast</i>, Jesse Rigsby and his friend Eric has sworn off video games. But when Jesse is offered the chance to save his friend Mark, of course he says, "Yes." Problem is, Jesse is invisible now, sucked into the world of <i>Go Wild</i>—a <i>Pokémon Go</i>–style mobile game. To reach Mark, Jesse's going to have to shake the Bigfoot chasing him through the school library, survive the velociraptor in the bathroom, and battle the ginormous flame-throwing bat in the cafeteria. Can Jesse stay alive long enough to solve the mystery of what happened to Mark?
The Emoji Movie Junior Novelization
by Simon Spotlight

Language

English

Pages

145

Publication Date

June 27, 2017

Product Description
Customer Reviews
Discover the world hidden inside your smartphone in this retelling of <i>The Emoji Movie</i>, featuring an eight-page color insert with images from the film!<br /> <br /><i>The Emoji Movie</i> pops into theaters on July 28, 2017!<br /><br /><i>The Emoji Movie </i>unlocks the never-before-seen secret world inside your smartphone. Hidden within the messaging app is Textopolis, a bustling city where all your favorite Emojis live, hoping to be selected by the phone’s user. In this world, each Emoji has only one facial expression—except for Gene, an exuberant Emoji who was born without a filter and is bursting with multiple expressions. Determined to become “normal” like the other Emojis, Gene enlists the help of his handy best friend Hi-5 and the notorious rebel Emoji Jailbreak. Together, they embark on an epic “app-venture” through the apps on the phone, each its own wild and fun world, to find the code that will fix Gene. But when a greater danger threatens the phone, the fate of all Emojis depends on these three unlikely friends who must save their world before it’s deleted forever.<br /> <br />The Emoji Movie © 2017 Sony Pictures Animation Inc. All Rights Reserved. emoji® is a registered trademark of emoji company GmbH used under license
Trapped in a Video Game (Book 3): Robots Revolt
by Dustin Brady

Language

English

Pages

176

Publication Date

September 04, 2018

Product Description
Customer Reviews
The robots are here and they're not happy, at all. After accidentally releasing the robot villains from <i>Super Bot World 3</i> into the real world, Jesse Rigsby's got to figure out a way to make everything right before anyone gets hurt. He'd usually rely on his friend Eric to help him with this sort of thing, but he's gone missing. To find Eric, Jesse will have to survive rickety mine carts, sewer piranhas, mysterious men in suits, and a 100-foot-tall robot named Goliatron. This is Jesse's most dangerous adventure yet because this time the video game is real. And in the real world, there are no extra lives.
Five Nights At Freddy's: The Freddy Files (Updated Edition)
by Scott Cawthon

Language

English

Pages

224

Publication Date

June 25, 2019

Product Description
Customer Reviews
The bestselling, official guidebook to <i>Five Nights at Freddy's</i> is back, now updated and including 64 pages of new content exploring <i>Freddy Fazbear's Pizzeria Simulator</i> and <i>Ultimate Custom Night</i>!<br /><br />In this official guidebook to <i>Five Night at Freddy's</i>, fans and gamers alike can immerse themselves in the series' mythology, gameplay, and secrets as we unwind the twisted mysteries hidden at the heart of Freddy Fazbear's Pizza. Delving into each game, players can map the animatronics' paths, learn how timed elements of the games work, and discover how to trigger unique events. Special sections throughout highlight Freddy's fans' most talked-about theories, from the identities of the "Bite of '83 and '87" victims to the history of Henry and William Afton to the recurring hallucinations of "it's me." All the evidence, along with every detail of the games, books, and more, is laid out for fans to explore in this one-of-a-kind guide to the warped world of <i>Five Nights at Freddy's</i>.
Welcome to the World of Sonic (Sonic the Hedgehog)
by Lloyd Cordill

Language

English

Pages

80

Publication Date

March 06, 2018

Product Description
Customer Reviews
<b>Get a crash course in all things Sonic the Hedgehog in this introductory handbook, featuring a sheet of stickers from the world of Sonic!</b><br /><br />Everyone knows that Sonic the Hedgehog is the fastest hero in the world! He has thwarted Dr. Eggman's evil schemes time and time again with his supersonic speed and cool blue spikes. But what else should you know about the world of Sonic? Learn all about Tails, Amy, Knuckles, and the rest of Sonic's gang, and get to know the stories behind some of Sonic's greatest victories. This handbook is the perfect introduction to one of the most beloved video game characters of all time!
Trapped in a Video Game (Book 4): Return to Doom Island
by Dustin Brady

Language

English

Pages

170

Publication Date

September 25, 2018

Product Description
Customer Reviews
Alistair Gregory, the man who figured out how to put people into video games, is not what he seems. Jesse Rigsby is sure of that. Jesse’s sure of something else, too—he’s being watched. To unravel the mystery, Jesse’s going to have to transform himself into a superspy with serious retro-gaming skills. Can he pull it off before the bad guys catch on?
The Freddy Files (Five Nights at Freddy's)
by Scholastic Inc.

Language

English

Pages

160

Publication Date

August 29, 2017

Product Description
Customer Reviews
In the first official guidebook to <b>Five Night at Freddy's</b>, fans and gamers alike can immerse themselves in the series' mythology, gameplay, and secrets as we unwind the twisted mysteries hidden at the heart of Freddy Fazbear's Pizza. Delving into each game, players can map the animatronics' paths, learn how timed elements of the games work, and discover how to trigger unique events. <br /> <br />Special sections throughout highlight Freddy's fans' most talked-about theories, from The Bite of '87 vs. The Bite of '83 to the identity of Purple Guy to the recurring hallucinations of "it's me." All the evidence, along with every detail of the games and novels, is laid out for fans to explore in this one-of-a-kind guide to the warped world of Five Nights at Freddy's.
Minecraft Books: Diary of a Minecraft Zombie Book 1: A Scare of a...
by Zack Zombie

Language

English

Pages

92

Publication Date

February 02, 2015

Product Description
Customer Reviews
<h1>Ever wonder what it would be like to be a Minecraft Zombie?</h1><br /><b>In the first book of this hilarious Minecraft adventure series, we get to read the diary of an actual 12 year old, Minecraft Zombie. <br /><br />Take a peek at what is really going on between the hollow eyes, and dead expression that we normally see when we face the dreaded Zombies of Minecraft. <br /><br />Are Zombies really different from us? You'll be surprised at what you discover. So, jump into this Minecraft adventure and find out!<br /><br /><h1>Get Your Copy Today!</h1></b><br /><br />Diary of a Minecraft Zombie is a must-read for any kid who loves Minecraft. Kids ages 7+ can't wait to jump into to these Minecraft Zombie adventures!<br /><br />Great Minecraft Books for Kids age 5-7 , 6-8 , 8-10 , 9-12 , also perfect Minecraft kids books for ages 6, 7, 8, 9, 10, 11, 12 and older.<br /><br />If you're looking for books for 8 year old boys and girls, or Minecraft kids books ages 9 12 , these Minecraft zombie books are great to motivate them to enjoy reading.<br /><br />

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